chore: V10 compat

This commit is contained in:
Matthieu CAILLEAUX
2022-10-07 14:47:17 +02:00
parent f9c1045557
commit a0fffb6cf7

View File

@@ -79,10 +79,10 @@ function addActorSheetActionButton(
}
async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
const actorData = actor.data;
const actorData = actor;
// @ts-ignore
const actorDetails = actorData.data.details;
const actorStatus = actorData.data.status;
const actorDetails = actorData.system.details;
const actorStatus = actorData.system.status;
const actorCharacs = actor.characteristics;
const actorImage = actor.img;
let actorImageData: string | null = null;
@@ -91,8 +91,8 @@ async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
actorImageData = ImageHelper.textureToImage(texture);
}
const currentCareer: Item & any = actor.currentCareer;
const careerData: ItemData = currentCareer?.data;
const careerDetail: any = careerData?.data;
const careerData: ItemData & any = currentCareer;
const careerDetail: any = careerData?.system;
const skills = new LabelledValues(
docBuilder.getGenerateType(),
@@ -102,7 +102,7 @@ async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
.map((item) => {
return {
label: `${item.name} (${i18nLocalize(item.characteristic.abrev)})`,
value: item.data.data.total.value,
value: item.system.total.value,
};
})
.sort((a, b) => a.label.localeCompare(b.label)),
@@ -116,7 +116,7 @@ async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
actor.itemCategories.talent.forEach((item) => {
const name = item.name;
if (talentsByName[name] == null) {
talentsByName[name] = { count: 1, test: item.data.data.tests.value };
talentsByName[name] = { count: 1, test: item.system.tests.value };
} else {
talentsByName[name].count++;
}
@@ -158,7 +158,7 @@ async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
.filter((w) => w.isMelee)
.map((item) => {
return `${item.name} : ${item.WeaponGroup}, ${item.Reach}, ${
item.data.data.damage.meleeValue
item.system.damage.meleeValue
} (${item.mountDamage}), ${item.OriginalQualities.concat(
item.OriginalFlaws
).join(', ')}`;
@@ -176,8 +176,8 @@ async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
.filter((w) => w.isRanged)
.map((item) => {
return `${item.name} : ${item.WeaponGroup}, ${
item.data.data.range.value
} (${item.Range}), ${item.data.data.damage.rangedValue} (${
item.system.range.value
} (${item.Range}), ${item.system.damage.rangedValue} (${
item.Damage
}), ${item.OriginalQualities.concat(item.OriginalFlaws).join(', ')}`;
})
@@ -192,14 +192,12 @@ async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
0,
Util.getActorItems(actor, 'ammunition')
.map((item) => {
return `${item.data.data.quantity.value} ${item.name} : ${
item.data.data.range.value.length > 0
? item.data.data.range.value
return `${item.system.quantity.value} ${item.name} : ${
item.system.range.value.length > 0
? item.system.range.value
: 'As Weapon'
}, ${
item.data.data.damage.value.length > 0
? item.data.data.damage.value
: '+0'
item.system.damage.value.length > 0 ? item.system.damage.value : '+0'
}, ${item.OriginalQualities.concat(item.OriginalFlaws).join(', ')}`;
})
.sort((a, b) => a.localeCompare(b)),
@@ -210,7 +208,7 @@ async function generate(actor: Actor & any, docBuilder: AbstractBuilder) {
const armourLocation: string[] = [];
const armourLabels: { [key: string]: string[] } = {};
for (const armour of Util.getActorItems(actor, 'armour')) {
const maxAp = armour.data.data.maxAP;
const maxAp = armour.system.maxAP;
for (const key of Object.keys(maxAp)) {
if (maxAp[key] > 0) {
if (!armourLocation.includes(key)) {